Ver.2.2 UPDATE Ver.2.2 UPDATE

Crews

We're adding a new feature called Crews that will bring players together and promote communication.
Join a Crew and work with your comrades to build the best custom Gunplas you can.
Aim to be one of the best-ranking Crews around!

New Crew Gameplay and Benefits

Crew Chat Crew Achievements
Crew Login Bonuses Multi-Missions Multi-Mission

*Crews will be unlocked after clearing Story Mission 3 (ADV Chapter 3-6).
*Crew functions will be further expanded after Ver. 2.2.


CP (Crew Points)
CP are points required to raise your Crew Rank.
After joining a crew, you'll then be able to receive benefits such as Crew Login Bonuses, Crew Achievements, and the ability to participate in Multi-Missions.
Crew Rank (Weekly Evaluation)
Crew Ranks will be determined from a Crew's total CP at 12:00 PM (PST) every Sunday, after which all members of the Crew will receive rewards for their ranking. Members will also receive a reward for their In-Crew Ranking based on the CP you've collected in your crew.
Also, once players reach Expert Rank, ranks will be awarded based on their weekly CP gains among all those players who have achieve Expert Rank, and rewards based on that ranking will be sent out to all of their Crew members.
So work hard alongside your comrades and aim to be one of the best-ranking Crews around!
Crew Chat
Crews can communicate with each other via preset phrases and stamps over Crew Chat.
It will also display a timeline that will display Crew Ranks and Crew history.
Crew Achievements
These are achievements that individual players who are part of a Crew can accomplish, allowing them to get rewards such as CP, Haro Chips, B.T. Marks (2★), Versatile Marks (2★), and more.
Crew Achievements will be updated every Sunday at 12:00 PM (PST).

*Achievements are made on an individual basis, not for one's entire Crew.
*If a player leaves a Crew, progress on an achievement will be saved, but after that progress will not continue forward. Progress on an achievement will resume from where a player left off once they rejoin a Crew.

Crew Login Bonuses
By simply moving from the Home screen to the Crew screen, players can receive special Login Bonuses every day.
Be sure you don't forget to pick these up once you've joined a Crew!

*Players can receive 1 reward per day, and these will switch over at 12:00 PM (PST) every day.

Multi-Missions
When you join a Crew, you'll then be able to get CP whenever you clear a Multi-Mission.
By playing as the host; playing with other members of your Crew; or by playing with Crew Multi-Tickets, you can increase the amount of CP you receive.

*Only the person who uses the Crew Multi-Ticket is eligible to receive the additional CP from said action.

Crew Credits
Crew Credits can be acquired as Rank Rewards (from Expert Rank onward) and as In-Crew Ranking Rewards. They can be traded at Event Exchanges for all sorts of items such as Alteration Tools (Light), EN Recovery (Strong), and more.

*Alteration Tools (Light) are a new item that can alter parts from 1★ to ★3 rarity.

Joining a Crew
1. Starting Your Own Crew
Once you have input the information needed to start a Crew on the Join/Create Crew screen you can then create your own Crew by consuming 5,000 Capital.

*Crews can hold up to 15 players maximum, though we may consider expanding this number at a later date.
*Please refrain from creating Crews with offensive names or crew introductions.


2. Applying to Join an Established Crew
Search for a Crew that fits you on the Join/Create Crew screen and send out applications to join.
If the Crew you sent your application to is set to automatically accept requests, then you'll be added to the Crew.
If it is set to manual, then either the leader or subleader will need to approve your application.

*Players can find information about the Crews they sent applications to or retract their application on the Application Status screen.
*If your Expedition Combat Power does not meet the required amount set by the Crew's founder, then that Crew will not appear among the Crew Search results.
*Players are free to leave Crews, but they will not be able to join another Crew until 12:00 PM (PST) the following day.

Roles and Rights
Crew roles include leader and subleader, with the founder of a Crew automatically being assigned to the leader role.
Subleaders are assigned by the leader. The various rights that different Crew roles hold are as follows.
Right Leader Subleader Members
Change Role Yes No No
Change Crew Settings Yes No No
Dismiss Members Yes No No
Approve Requests to Join Yes Yes No
役職と権限

*The leader roll will only be automatically passed to the subleader - or in the event there is no subleader, a Crew member - should the leader not login to the game for the amount of time specified in the Crew settings.
*The amount of time specified for leadership to be automatically transferred to another Crew member is established when the Crew is founded, but can also later be altered from the Change Application Requirements settings.

Job Grades

Each Job License will now receive Job Grades.
By raising Job Grades, players will unlock the ability to build Left Arm Gears under Blueprints. Job Grades range from ranks F- up to S. Job Grade Points used to determine ranks are calculated from players' AI Pilot Part Trait Levels and Proficiency. One pilot can accrue a max of 20 Job Grade Points.
Along with the addition of Job Grades, when you combine duplicate AI Pilots to improve them, their Proficiency will also be combined.

*If you have more than one of the same AI Pilot in your possession, only the AI Pilot with the highest Part Trait Level and Proficiency will be counted toward Job Grades.
*AI Pilot before & after Alteration remains the same. For AI Pilots with multiple Job Licenses, all licenses will count toward Job Grade Points.

Job Gear

Blueprints for Left Arm Gear will be unlocked and Job Gear for Left Arm Gear will be added.
You can gain the following effects by equipping Job Gear.

Job Gear Effects

1. Parameter Boosts
2. Initial Job Gauge Charge Boosts
3. Added Job Action Activation

* Added Job Action will be activated starting at 2★.

Added Job Actions can be activated with the following Job Licenses:

Applicable Job Licenses Added Job Action
・In-Fighter
・Supporter
Unlocks Step Guard
・Defender
・Out-Fighter
Guard effect while charging forward with verniers
・Middle-Shooter
・Long-Shooter
Guard effect while retreating with verniers

*Job Gear can be equipped even without the relevant Job License, but its effect will not activate.
*Job Gear effects will not activate with the All-Rounder Job.
*View Job Grade and Job Grade Points from Home > Profile.

B.T. Mark Tune-Up System

We're adding the new Builders Training Mark Tune-Up System and the 6★ Mark.
Now you'll be guaranteed 1x Mark Tune-Up Material α with every Training session.
The following Mark Tune-Up Materials can be used for Tune-Up.

Tune-Up Item Effect Number Required
Mark Tune-Up Material α Raises 1★ to 2★ 1
Mark Tune-Up Material β Raises 2★ to 3★ 1
Mark Tune-Up Material γ Raises 3★ to 4★ 1
Mark Tune-Up Material δ Raises 4★ to 5★ 1
Mark Tune-Up Material ε Raises 5★ to 6★ 1

*Mark Tune-Up Material β to ε can be obtained by exchange in Blueprints.
*6★ Mark cannot be obtained via Training. You must Tune-Up a 5★ Mark to get it.

Supply Stash

We're adding a Supply Stash to the Home Screen where you can receive various items.
Its contents will be refreshed twice daily, at 12:00 PM and 12:00 AM (PST),
so don't forget to log in regularly and claim those rewards! You might stumble across some real hidden treasures!
(Example supplies: Standard Capsule Ticket, EN Recovery (Strong))



*You'll be able to collect each reward up to 11:59 AM and 11:59 PM (PST), after which the contents will refresh and only the new reward will be available.

Story Mission 13

A New Rival Gunpla Arrives on the Scene?!
Tatsuki Hijiri: the mysterious Gunpla fighter who managed to best both you and Rindo.
Having spied on you and your comrades, Tatsuki now sets her sights on the All-Japan Championship.
Soon, the secret of her demonic strength will be revealed...

Free Mission 13 & Very Hard Difficulty Added

New Free Mission 13 (Normal/Hard) will be added.
New Very Hard difficulty (1 - 13) will also be added.
Very Hard will consist of multiple Missions, undertaken one after the next, without resetting the timer, EX Skill cooldown, Armor, Ally Gunpla/Relief Gunpla damage, etc.



*Try Free Missions 1-13 on Hard for a chance to collect parts from Touma Aizen's Gunpla, CodeΦ, as rare drops.
*Try Free Missions 1-13 on Very Hard for a chance to collect the Job Gear Blueprint Materials "Job Gear Pieces", as rare drops.

Refinements

Builders Training (B.T.)
Added 120 Basic Build Points for 500,000 or more Combat Power in B.T.
10,000, 100,000, and 300,000 Combat Power will also receive higher Basic Build Points.
As a result, players will be able to shoot for even more Build Points.
We've added an auto-build function to the Training Gunpla screen to make your daily B.T. quicker and easier.

*Depending on what parts you have and your device's network connection, the automatic build may take some time.
*Along with raising the basic number of points, we will also adjust the drop rates for each Mark in B.T. except for the 5★ Mark.

[Word Tag Revisions] (Balance Adjustments)
Since Word Tags are often relegated to a minor role, we will be making improvements to all Word Tags (balance adjustments).
We are planning to improve the amount by which parameters are raised and the types of parameters that can be raised with Word Tags, which will make Word Tag selection and strategy a more crucial part of battle.

Post-Revision Parameter Boosts

  Armor Melee Attack Shot Attack Melee Defense Shot Defense Beam Resist Physical Resist
Protag. 5% 10% 0% 0% 0% 0% 0%
Mass P. 15% 0% 0% 0% 0% 0% 0%
Ace Excl. 0% 0% 10% 0% 5% 0% 0%
Amphib. 0% 5% 0% 0% 0% 10% 0%
Commander 0% 0% 10% 0% 0% 5% 0%
Close Combat 5% 5% 0% 5% 0% 0% 0%
Mid-Range 0% 0% 5% 0% 0% 5% 5%
Long-Range 0% 0% 5% 0% 5% 5% 0%
High Mobility 0% 5% 0% 0% 5% 5% 0%
High Firepower 5% 5% 5% 0% 0% 0% 0%
Heavy Armor 0% 0% 5% 5% 5% 0% 0%
Transformer 0% 5% 0% 0% 10% 0% 0%
Gundam Type 5% 0% 5% 0% 0% 0% 5%
Mobile Fighter 0% 10% 0% 5% 0% 0% 0%
Support Type 0% 0% 5% 0% 0% 0% 10%
Federation 0% 5% 5% 0% 5% 0% 0%
Zeon 0% 5% 0% 10% 0% 0% 0%
Zaku Type 5% 5% 0% 0% 0% 0% 5%
GM Type 0% 0% 5% 5% 0% 0% 5%
For Space 3% 3% 3% 3% 3% 3% 3%
For Desert 3% 3% 3% 3% 3% 3% 3%
For Tundra 3% 3% 3% 3% 3% 3% 3%
For Forest 3% 3% 3% 3% 3% 3% 3%
For Urban Area 3% 3% 3% 3% 3% 3% 3%
For Base 3% 3% 3% 3% 3% 3% 3%
For Computers 3% 3% 3% 3% 3% 3% 3%

*When used in the environment that matches its Word Tag, parameters will be boosted an additional 5%.

Cost Penalty Reduction
The penalty imposed for going over cost in a sortie will be reduced to 75% Armor for your Gunpla & Ally Gunpla.

*There is no penalty for going over cost in Story Missions or the Arena.
*In some Event Missions or other cases, going over cost may incur a penalty, or prevent you from starting the sortie.

Partial Revision of Damage Calculation
1. Piercing
Piercing correction for EX Skill will be increased.
It will be more effective against Gunplas with high Defense.

2. Guard
The damage cut rate when Guarding will be improved.
Guard will become more effective, allowing for a wider range of builds and tactics.

Gift Box
Now when you can't claim all the rewards in the Gift Box because they exceed your carry limit, the rewards you weren't able to claim will be displayed.
Blueprints & Capital Shop
Mobile GINN (1★) has been added to the lineup.
Player Level
The Player Level limit will be raised from 210 to 220.

*If you reached level 210 prior to the Ver. 2.2 update, the accumulated EXP that would have counted toward an EN Bonus will be reset. Thank you for your understanding.

Even Easier to Play! Event Mission Rewards Get a Major Increase

In Event Missions after the Ver. 2.2 update, it will be much easier to get your hands on the items needed for part upgrades.

In the weekly Event Mission Achievements, you'll be able to get enough Capital,
Nippers, and all types of Tune-Up and Alteration Materials to raise about 16 parts to 6★/Lv 90, or perform Alterations on about 8 parts. That should give you everything you need to beef up your brand new Gunplas!

You'll also have more chances to get B.T. Marks (5★) and Versatile Marks (3★), making it easier to raise the parameters of tuned-up parts.
You'll also have more chances to get 4★ Parts Guaranteed Capsule Tickets, as part of a balance adjustment to make it easier to get your hands on stronger parts.

*The number and type of items available may differ between events.

Other Additions

Various new Gunplas, AI Pilots, story events, and more will be released.
We hope you're looking forward to it!

campaign

Ver. 2.2 Update Site Launch Twitter Follow & RT Campaign
Follow the official Twitter account (@GundamBattleGW), and Retweet our Tweets related to the Ver. 2.2 Update.
If we get enough RTs, there will be in-game rewards!
*Gift contents are subject to change without prior notice.

Campaign Period

From December 9, 2020 (Wed) until the Ver. 2.2. Update maintenance is complete.

*In-game reward distribution will begin after Ver. 2.2. Update maintenance is complete.

New Year's Campaign
Starting from the day Ver. 2.2 is released, we will be holding a large scale campaign to thank all our players for ringing in the new year with GUNDAM BATTLE: GUNPLA WARFARE! The campaign will be chock full of all sorts of awesome rewards, so don't forget to join in the celebration!
For more information, please see the Campaign website.